4A Games Working With Nvidia To Use The RTX Technology In Metro Exodus


4A Games announced at GDC 2018 in San Francisco that they are working with Nvidia to use the RTX technology in Metro Exodus.

The real-time global lighting should be realized by raytracing. The new video shows the matching tech demo. “Metro Exodus” will be released in fall 2018 for the Xbox One, PlayStation 4 and PC.

It states: “Rather than create a theoretical tech demo to showcase this new RTX technology running in the 4A Engine, we wanted to explore a practical application in an in-game scenario that our fans could benefit directly from and running in Metro Exodus, on our proprietary 4A engine, using actual game content – you might recognize this environment from our 2017 E3 trailer!

We have used true raytracing to render both Ambient Occlusion and Indirect Lighting in full realtime, in a practical The scenario can be seen running at NVIDIA’s booth at GDC 2018. ”

Written by Mickey Bucks


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