AGENTS OF MAYHEM REVIEW – Is It Worth Playing? || What exactly fascinates us about a video game can vary greatly. Whether it is a thrilling, emotional story or motivating, challenging gameplay. Sometimes it is also possible to mess with friends in a virtual environment. “Agents of Mayhem” by Volition, the team behind “Saints Row,” has none of the above-mentioned things to offer, yet it still has a morbid fascination. The background, like a game, can be so sophisticated and high-quality, but also unfinished and dull, stimulates wild speculation. “Agents of Mayhem” wants everything, but does it all right?
AGENTS OF SHIELD MEETS SAINTS ROW
To begin with, “Agents of Mayhem” shows his best side. With an animated sequence, which reminds us of high-quality cartoon series, the game introduces us into its cosmos. It quickly becomes clear, here is the current super helden trend set. But Volition does not take itself at all times very seriously – like in “Saints Row”. In fact, the story always emphasizes that “Agents of Mayhem” plays in the same universe as “Saints Row”.
Stylistically, the title moves however in new waters and goes rather in the direction of “Crackdown”. We slip into the skin of one of the twelve secret agents of the organization MAYHEM. With a team of three agents we fight the South Korean Seoul the villain Dr. Babylon. But instead of using these stereotypes for surprising moments like “Saints Row 4”, exactly what is expected is offered.
In the course of about 20 hours, we fight Dr. Babylon in numerous missions – without any creativity in the narrative area. A real end does not find the story synonymous and in the end leaves us the game with a teaser. So the story is just a thread for keeping gameplay together. The situation is different with the universe as a whole.