With the A10, Astro has taken the step from the luxury class by providing a great and stylish headset for all gamers who can not or will not afford a high-end headset. The A20 is now followed by the slightly more expensive but wireless headset from the manufacturer. We looked at the device for you.
THIS IS IN THE PACKAGING
The technical details of the A20 read very fluently: 320 grams it brings the balance, but bears in a similar design but much more pleasant than the Astro A10 . The wireless transmission works at 5.8 GHz, the maximum distance to the base station is a little less than 10 meters. The frequency response is according to the manufacturer at 20 hertz and 20 kilohertz, the nominal DC impedance is given as 32 ohms. The microphone is an omni directional 6-millimeter microphone that can be muted by flipping up.
The base station is connected to the console via USB and optical cable. The optical Toslink cable is appropriately responsible for the sound, the USB cable provides power to the station. Another – short – cable can be used to charge the battery. Speaking of: The battery life is given with over 15 hours, which also coincides with our experience. For the PC, it is sufficient if only the USB cable is connected. The Astro app lets you customize a wide range of EQ, input and output levels and settings.
For the Playstation 4 and the Xbox One there are different versions (which, however, is owed to the platform manufacturers). For Sony’s console are a blue and a dark gray color variant available (the latter a CoD Special Edition), owners of a Microsoft console can choose between green and dark gray (which is also the dark gray is a special edition). Incidentally, both the headset of the PS4 and the Xbox One can be used on the PC, they are compatible.
The design of the headset is slightly different from the A10, but of course retains the typical design of the Astro headsets. Although the headset is made of a lot of plastic (apart from the plastic-clasped metal strap that holds the two over-ear shells together), it looks visually a bit cheaper than the expensive models, but haptically it does not stand – like the A10 really after.
Although the microphone bar does not seem as wobbly as we have criticized this in the A10, but he still feels after all not as valuable as the technology built into it would deserve.
AND THE SOUND LIKE THAT?
Here the A20 headset does not pay any attention. As with the A10, we’ve ventured out onto the Australian asphalt – the engines sound as they should and the squeaky rubber comes over as we would like. There was no criticism of the acoustics in a nostalgic round “Killzone: Shadow Fall” or the party chats during the “Overwatch” sessions. And thanks to the three pre-set EQ profiles (standard, bass or treble-heavy), the sound of the favorite playlist sounds just the way you want it to be.
The biggest criticism of the Astro A10 was the wearing comfort. And fortunately, I can not complain about that at the A20. The headset is really very comfortable on the head and ears. And the A10 addressed “sense of relief” when removing the headset does not stop, as it hardly pushes even after long sessions.