Far Cry 5 Game Review. Sect drivers, bears and burning cars: “Far Cry 5” is not stingy with absurd moments, but makes in the exclusive round of accession also very powerful mood.
Some news surprise: A few weeks ago Ubisoft moves in the same breath “The Crew 2” and “Far Cry 5”. But are such bad news really bad? Finally, just open-world games provide enough breeding ground for small and large bugs. After all, even earlier offshoots – regardless of whether “Far Cry 4” or the primeval “Far Cry Primal” – quickly degenerated into an unpredictable chaos.
“Far Cry 5” is no exception. Finally, the action adventure takes you to Hope County, Montana, where cult leader Joseph Seed and his grouping of Eden’s Gate have spread. You come as a new Deputy Sheriff in the region and immediately bump together with the fanatics. The result: Your friends are captured and you must now take on the seemingly hopeless battle with Seeds cohorts.
Over three months before the release of the game Ubisoft invites you to a two-hour audition. And as it turns out, in “Far Cry 5” you are anything but on your own.
THE WORLD OPENS
Hope County is your playground. Unlike many Ubisoft titles, however, it looks much more homogenous and less artificial. So you no longer climb towers to reveal the map. Instead, the inhabitants of the mountain region are the focus. Through conversations you will receive additional information and unlock new main and side missions. So “Far Cry 5” is deliberately a bit more talkative than earlier parts, but it creates atmosphere. Quickly you get the impression, as if you were a part of the world and if people would rely on you.