“Skull & Bones” does not take place in the “Assassin’s Creed” universe. In addition, the game and the brand should be supported for a long time.
According to Olivier de Rotalier, “Skull & Bones” believes in a long-term brand, which is supported for 10-15 years. “We are developing a game that we want to support for a long time, based on strong gameplay mechanics: roll-up and online, and we want to build a strong service to enable a long-term experience.”
Ubisoft is certainly convinced that “Skull & Bones” will keep the players long at the bar. There is a plan for this. “Skull & Bones” will be released in autumn 2018 for the PC, the Xbox One and the PlayStation 4.