Ubisoft Will Optimize All Maps of ‘Rainbow Six: Siege’

About the questionable commercial decisions that Ubisoft often takes with many of its franchises can be said a lot and little good, but the management that the team after ‘ Rainbow Six: Siege ‘ is doing the game will go down in history as one of the teams that Better understood the new concept of “game as a service”.

You will already be aware of Operation Health , the rehabilitation with which the study behind this competitive game is optimizing every aspect of the game; From the search engine of games to the general balance of agents and even performing a visual review of all maps of the game.

On this last one has been published an entry in the official blog of the game where more details are given with some comparative captures and technical information on the changes that will be realized in the game.

One of the most important changes is the modification that has been made in the exhibition of the image throughout the game. This has been done at the request of the community, sacrificing realistic lighting in exchange for greater ease to see through the many holes we can make on almost all surfaces of the game. In this way when looking through a hole we have opened to spy on the other side we will not have to deal with areas too dark or too bright due to the bloom effect.

Written by GameZinger Staff


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